package Object.combat;

import java.util.Random;

public class Role {
    private String name;
    private int blood;
    private char gender;
    private String face;

    //构造函数===========================================
    public Role() {
    }

    public Role(String name, int blood, char gender) {
        this.name = name;
        this.blood = blood;
        this.gender = gender;
        setFace(gender);
    }
    ///=======================================
    String[] boyfaces = {"风流俊雅","气宇昂扬","相貌英俊","五官端正","相貌平平","一塌糊涂","面目狰狞"};
    String[] girlfaces = {"美奂绝伦","沉鱼落雁","亭亭玉立","身材姣好","相貌平平","相貌简陋","掺不忍睹"};
    /// 设置外貌
    public void setFace(char gender){
        Random r = new Random();
        if (gender == '男'){
            int index = r.nextInt(boyfaces.length);
            this.face = boyfaces[index];
        }else {
            int index = r.nextInt(girlfaces.length);
            this.face = girlfaces[index];
        }
    }
    ////////////====================================================
    //attack 攻击描述：
    String[] attacks_describe = {
            "%s使出了一招【背心钉】，转到对方的身后，一掌向%s背心的灵台穴拍去。",
            "%s使出了一招【游空探抓】，飞起身形自半空中变掌为抓锁向%s",
            "%s大喝一声，身形下伏，一招【劈雷坠地】，锤向%s双腿。",
            "%s运气于掌，一瞬间掌心变得血红，一式【掌心雷】，推向%s",
            "%s阴手翻起阳手跟进，一招【没遮拦】，结结实实的锤向%s",
            "%s上步抢身，招中套招，一招【劈挂连环】，连环攻向%s"
    };
    String[] injureds_describe = {
            "结果%退了半步，毫发无伤%s",
            "结果给%s造成一处瘀伤",
            "结果一击命中，%s痛得弯下腰",
            "结果%s痛苦地闷哼了一声，显然受了点内伤",
            "结果%s摇摇晃晃，一跤摔倒在地上",
            "结果%s脸色一下变得惨白，连退好几步",
            "结果【轰】的一声，%s口中鲜血狂奔而出",
            "结果%s一声惨叫，像瘫软泥般塌了下去"
    };

    //===================================================
//   攻击方法：
    public void attack(Role role) {//这里的role 为攻击的对象；
        //计算伤害：
        Random r = new Random();
        int hurt = r.nextInt(20) + 1;
        //血量计算：
        int remianBlood = role.getBlood() - hurt;
        remianBlood = remianBlood < 0 ? 0 : remianBlood;
        //修改血量：
        role.setBlood(remianBlood);
        //this为方法调用者！！
        System.out.println(this.getName()+"刀了"+role.getName()+"一下"+
                "造成了"+hurt+"点伤害,"+role.getName()+"还剩下"+remianBlood+"点血");

    }


    //get和set方法：
    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }


}
